AI Insights · Timothy · April 2024
Top 5 Zombie Games on Android in the Middle East - Q1 2024
Discover the performance trends of the top 5 zombie games on the Android platform in the Middle East during the first quarter of 2024, with insights on weekly downloads, revenue, and active users.
The first quarter of 2024 witnessed intriguing trends in the performance of the top 5 zombie games on the Android platform in the Middle East. These insights are based on data from Sensor Tower, offering a glimpse into the weekly downloads, revenue, and active users for each game.
Last War:Survival Game saw remarkable growth in weekly revenue, starting from approximately $20K in early January and peaking at about $196K in the final week of March. Weekly downloads showed a mixed trend, reaching a high of around 46K mid-January but dropping to roughly 11K by the end of March. Active users demonstrated a steady rise, beginning at 47.7K and culminating at 118K.
Doomsday: Metal Warriors experienced consistent weekly revenue, fluctuating between $9.7K and $15.7K throughout the quarter. Downloads peaked at around 26.9K in mid-February, before settling at approximately 15.9K by the end of March. Active users increased from 44.3K in early January to 83.4K by the end of the quarter.
Plants vs. Zombies™ had modest weekly revenue, ranging from $20 to $66 over the quarter. Downloads remained relatively stable, with a slight increase from around 8.1K in late January to 9.2K by the end of March. Active users saw a slight uptick, starting at 25.9K and ending at 22.9K.
Zombie Catchers: Hunt & sell displayed varied revenue trends, peaking at $118 in the last week of March. Downloads fluctuated, reaching a high of 15.7K in early January and dropping to approximately 4.9K by the end of March. Active users showed an upward trend from 41.6K to 47.4K over the quarter.
The Walking Zombie 2: Shooter saw minor revenue fluctuations, with weekly earnings ranging from $32 to $219 throughout the quarter. Downloads were inconsistent, peaking at around 10K in early January and declining to approximately 1.9K by the end of March. Active users experienced a downward trend, starting at 15.3K and dropping to 4.6K by the last week of March.
For more detailed insights and data on these games, visit Sensor Tower.